You know. I am not a fan of 16-bit consoles era. I hate how they got obsessed with more colors. And as result a very exaggerated colorization. Ugly gradients, with too much contrast and too smooth color transition between light and dark areas. I suspect the idea was to make it look more 3D.
Another thing of the games of that era is physics. It’s really crappy often. And it’s really strange. Because NES has excellent physics in many games. I do not know how to explain this.
Alien Soldier has both of these issues. Maybe not as much as some other games. However the gameplay compensate those. It’s quite enjoyavle. The game might be hard for a casual player. It takes time to get used to. Might be very confusing at first. Recommend to read some faq on controls. As this game not give a tutorial levels explanation of each thing.
You have various weapons. And various moves/abilities like dash, hover in the air, defense ball and more. And you will need to learn to use them. I mean the use of various moves and various weapons. It might feel a bit complex at first.
So that’s not a plug and play type of game. But requires to build a skill.
The game is run and gun type. It has tons of bosses. A lot of them. It reminds of Contra Hard Corps and Gunstar Heroes. So if you looking for good and challenging run and gun, this is it. But requires learning to build a skill.
It’s quite hard game. It has 2 difficulties. Which is a joke – Super Easy, Super Hard. And the easy one is not easy at all.
Funny and interesting question I found on twitter.
I think it’s also missing Nintendo!
I created poll in our Russian TGL fan group with Nintendo included. It’s too small community, but seems the less liked company is Square Enix. And a lot of people don’t know what to answer. The last option is “I am not sure”. And it has even more votes than Square Enix. As one guy said in comment – “it’s a question of the type who you like more mom or dad?”. From Twitter it seems more people would refuse on Konami.
I am sure the answers would vary depending on the community type. English speaking TGL community might have different result.
Yacht Club Games posted new Cyber Shadow Story Trailer. What interesting about this game that it seems heavily inspired by Solbrain(A.K.A. Shatterhand) and Yami no Shigotonin Kage (A.K.A. Shadow of the Ninja / Blue Shadow). But people compare it to other games like Ninja Gaiden, Shinobi, The Messenger and so on. It means that Natsume’s games was not that popular. And I am happy to see there is some kind of revival.
I even wanted to write a review of Solbrain (A.K.A. Shatterhand), but didn’t. In short I can say that the game had amazing potential. And it was quite close to it. The main problem was in the level design. I think level design could be much better there. It’s still an amazing game for NES/Famicom. The other problem is that you can collect double combination of the Alpha and Beta boxes and get to the boss with super power. Then it’s piece of cake to beat any of the bosses. Making the bosses a bit pointless.
So it is great that someone is taking the potential of kinda unfairly forgotten games and continue developing it. Into a modern pixel art ninja platformer.
Tyrian 2000 is amazing SHMUP back from the 90’s. It is update of the original Tyrian game. And it’s probably better. As it has extra episode, new ships, and new weapons. And some bugs fixes. So it’s seems better over the original. There also 2 new super arcade modes which I never tried and have no idea what are they for. But it’s probably for those who play for hi-score.
The game is free of 1 hit death. Which is great for Guardian Legend fans. There is rechargeable shield. And armor. Once the shield gets empty the armor starts to reduce. Using weapons and shield depends on generator. So sometimes you need to stop shooting to let shield recharge faster. In order to use more heavy weapons and better shield you need to buy better generators.
There are tons of weapons and different ships. And all stuff can be upgraded! For this you need to collect currency that falls out of enemies.
There is story to read and additional info can be found in data cubes. I did not care much to read all that. But there are people who like this and it’s a great bonus for them.
There are a lot of types of enemies and obstacles. There are bosses as well.
Back then the game was not too hard to play on Hard difficulty. But I had good skill from beating many NES games. I don’t remember could I grind the cash to buy upgrades? But when I played the game back in 00’s it was not too hard. It had enough challenge however. And it’s quite fun Shoot ‘Em Up.
The graphics in the game looks beautiful even today. The game is way too good for a free one. It’s highly recommended.
You can get the game from many retro sites. For example from GOG.com. I think it is DOSbox assembly – https://www.gog.com/game/tyrian_2000 The game was made for DOS. So you need something like DOSbox or D-Fend Reloaded(which is a handy user interface and features for DOSbox) to play them.
Here some random video walkthrough on the normal difficulty. And below some screenshots from the game:
Lets have a look at Blaster Master Zero 2. A sequel to Blaster Master Zero. This time with traveling between planets. It looks great. Has many weapons and upgrades. Funny thing with charging your tank with fall down from bigger height. Tho the guy coming out of the tank seems to die too easy when fall down from a height that’s not looking so big.
I am sure everyone here thinking the same thing. That’s what also could be done with The Guardian Legend 🙂 Hahaha!(hiding crying) Who knows if this ever happens, but yeah. By the way, if you did not know, there is fan made sequel Guardian Legend: Shadow of Naju. It’s not that professional as BMZ2, but it’s not bad at all, I liked it.
Want to meet with other Guardian Legend fans? Join discord chat. Or join the forumdiscussions.
Too bad we don’t have an active community over here. So I brought the poll I created in Russian retro community. The question is – which Contra do you like more? And it’s about Contra and Super Contra(Super C) on NES. I think result is interesting. I wonder if similar results would be in other countries?
500 people voted at the time I write post. It will be more votes with time. But it’s quite enough to say that in Russia people like both of the games quite same. Below is screenshot of the poll. With translated text.
Matt Bozon is the author of Shantae. And he would want to make a sequel to TGL. He commented on Twitter. I doubt that it will happen. But it’s nice to know some great game developer have this thought 🙂